Work

Work Experience

Systems Development Engineer / Amazon Web Services (AWS)

August 2021 — Present

  • Designed and launched a new API that streamlined customer workflows, resulting in faster task execution and improved system monitoring.
  • Automated the remediation of FSTAB configuration issues across 29,000 servers, preventing a potential system-wide outage and saving over 400 hours of manual intervention.
  • Developed and deployed automated pipelines, reducing deployment time by 50%, ensuring system scalability and security across global regions.
  • Reduced testing time by 80% for S3 stress tests, accelerating hardware adoption and improving system performance for long-term projects.
  • Mentored two interns through complex development projects, resulting in full-time offers and increased team productivity.

Software Engineer / Zipwhip

April 2020 — August 2021

  • Built prototypes for business development, including SMS translation and lead generation chatbots.
  • Developed a custom solution for a $40k MRR client, delivering functionality from design to production in under 3 weeks.
  • Deployed a next-gen Text-Santa chatbot, driving a 500% increase in conversations year-over-year.
  • Led the winning team at Zipwhip’s Internal Engineering Hackathon; the project was later productionized.
  • Optimized the phone number porting process for Bandwidth.com, reducing ticket processing time by over 95%.

Software Development Intern / Zipwhip

August 2019 — April 2020

  • Built and text-enabled the Textpresso V4 robot, a robotic barista that takes orders via SMS.

Software Development Intern / Committee for Children

July 2019 — January 2020

  • Supported the tech enablement of a 40-year-old nonprofit with a mission to transform the social-emotional well-being of 100 million children annually by 2028.

Instructor, Virtual Reality Development / ChickTech Seattle

2017 — 2019

  • Taught VR development (Unity3D, C#) to underrepresented high school girls at the annual High School Kickoff Weekend.

See my LinkedIn for more.

Open-Source

  • UFO, UAV/Drone library for Rust.
  • lor-axe, low-bandwith SLOW HTTP DOS tool
  • Vim-Deus, Better color scheme for the late night coder.

See my Github Profile for more projects.

Personal Projects

Outrigger

Co-Founder and Lead Developer 2017 - 2021

We designed and built Outrigger to help people, including ourselves, achieve inbox life balance by creating some space to focus on whatever’s important.

Similar to Slack’s do not disturb or iOS’s do not disturb while driving, Outrigger’s auto-replies give the people who email you a button they can use to notify you if their message is urgent or becomes urgent later. You can receive Outrigger notifications via SMS (text) or Telegram, with Slack and other messengers coming soon. Using non-email notifications lets an Outrigger user be intentional about whether they really want to check their email in response to a notification.

Missile Mania

Lead Developer

A missile defense game for the HTC Vive.

Missile Mania uses three Vive trackers to implement real world objects as defenses in VR.

Won most innovative app at Seattle VR Hackathon 6.

Github | See Missile Mania

AstroVR

Lead Developer

A hyper-accurate star and planet viewer for the HTC Vive, Windows, Google Cardboard, and Gear VR Won 1st place at the 2017 Catharine Blaine K-8 Science & Engineering Fair Won Best Overall Engineering Project at the 2017 Seattle Public Schools Science & Engineering Fair On display at Paul Allen’s Living Computers Museum

See AstroVR