Work
Professional Work
Amazon Web Services (AWS)
Systems Development Engineer August 2021 - Present
Zipwhip
Software Engineer Feb 2021 - August 2021
IT Systems Programmer Apr 2020 - Feb 2021
Working closely with senior leadership, built prototypes to explore business development opportunities, including SMS translation and lead generation chatbots. Built custom solutions for high-value clients and deployed a next-generation Text-Santa chatbot, driving a 500% increase in engagement to date.
Software Development Intern Aug 2019 - Apr 2020
Built and text-enabled the Textpresso V4 robot, explored a potential plug-in model for the Zipwhip Platform, and built numerous innovative prototypes.
See my LinkedIn for more.
Open-Source
- UFO, UAV/Drone library for Rust.
- lor-axe, low-bandwith SLOW HTTP DOS tool
- Vim-Deus, Better color scheme for the late night coder.
See my Github Profile for more projects.
Personal Projects
Outrigger
Co-Founder and Lead Developer Sept 2017 - present
We designed and built Outrigger to help people, including ourselves, achieve inbox life balance by creating some space to focus on whatever’s important.
Similar to Slack’s do not disturb or iOS’s do not disturb while driving, Outrigger’s auto-replies give the people who email you a button they can use to notify you if their message is urgent or becomes urgent later. You can receive Outrigger notifications via SMS (text) or Telegram, with Slack and other messengers coming soon. Using non-email notifications lets an Outrigger user be intentional about whether they really want to check their email in response to a notification.
Missile Mania
Lead Developer
A missile defense game for the HTC Vive.
Missile Mania uses three Vive trackers to implement real world objects as defenses in VR.
Won most innovative app at Seattle VR Hackathon 6.
AstroVR
Lead Developer
A hyper-accurate star and planet viewer for the HTC Vive, Windows, Google Cardboard, and Gear VR Won 1st place at the 2017 Catharine Blaine K-8 Science & Engineering Fair Won Best Overall Engineering Project at the 2017 Seattle Public Schools Science & Engineering Fair On display at Paul Allen’s Living Computers Museum